The user drags things to mix them up, to have them combine or interact in a way that creates a result.
I believe I'm catching a drift of what the if/else statements are all about. When time is available and set aside, this stuff can actually be pretty entertaining.
I believe i can do more elaborations with this one such as the " || " command and etc....
Of course we're never done.
5 comments:
Dude I was making some crazy concoctions. I beleive when you mix them in the right order you create sex juice.
Man.
You got it going on. You just need to get the color on the bottle to change.
Maybe set up different frames for the main bottle and when you add a little bottle and it disappears do something like:
mainBottle.gotoAndPlay("Yellow");
or any other color respectively
I think that would work.
Stay true to the game and the game will stay tru.
Knowutimsaying
i want to empty all the tubes
I saw you working on this last night and I think that you have a good concept with the beakers. You picked up the code pretty fast but I think it should change its color or alpha as the solution is poured into it.
The result from mixing the chemicals is working. The visual and textual indications for the animation is working as well. I would like to see the concoction in the big jar to change colors at the other stages of the expierement, as well as have multiple creations that happens from mixing chemicals. There are a lot of options for combinations.
man you cookin meth? Pretty cool idea you could do some crazy stuff; work on color changing, maybe some bubbles, then blow up.
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